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Tuesday, October 13, 2026
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The Spooky-Cute Brain-Teaser Acts as the Excellent Alternative to Spooky Scares

Not every Halloween horror adventure needs to scare players. From beloved classics such as Scooby-Doo to delightful stories such as Over the Garden Wall, many Halloween-themed titles offer entertainment without increasing anxiety. Moreover, a expanding collection of eerie-charming titles featuring Halloween vibes, but not the truly terrifying degree of horror. Gloomy Eyes was released in September, and acts as an outstanding relaxing option to the deeply scary titles of this year.

This title visual
Image: Creators, ATLAS V, Design Group, Publishers

A Distinctive Self-Coop Adventure

Described as a “self-coop” puzzle game, Gloomy Eyes pairs up a living-impaired child known as Gloomy and a human girl known as Nena as they embark on an quest to return daylight to their dark, dark realm. They look is similar to collectible figures blended with the figures from a animated feature. The light-complected and tired-looking style draws inspiration from the visual style of Burtonesque cinema, and the plot is a classic family-friendly adventure. These two forms an unbreakable friendship over the course of the game’s 14 chapters as Nena strives to demonstrate to her priest uncle that, you know, maybe zombies are actually good.

Innovative Problem-Solving Features

The innovative label originates from the game’s interactive problem-solving. After Gloomy and Nena encounter each other, gamers switch amidst the recent allies to complete challenges and move forward through the levels. Since he's not alive, Gloomy is unable to traverse through the brightness of a light source, while Nena may be grabbed by idle zombies without a beam is focused on them.

They must cooperate closely — in practice, you’ll use them in tandem — to finish levels. Nena could adjust or temporarily shut off lamps to create passages for Gloomy, while the open-brained boy will employ his undead power to move obstacles in the surroundings, revealing routes for Nena.

The game visual
Visual: Developers, Studio, Art Team, Be Revolution/Untold Tales

Immersive Level Design

The puzzles remind me a touch of The Gardens Between, in the manner the levels are floating, model-like structures that the perspective moves across in conjunction with your characters. Gloomy Eyes’ environments are quite fun, guiding the friends around a fair and through a haunted house, among other places. Players can use a “diorama view” button that enables you to zoom out and rotate the levels, both to appreciate the designs and search for ways that may not have been clear.

Small Challenges and Complete Gameplay

Here lies one of the only hiccups with Gloomy Eyes. Like other titles with a fixed perspective, occasionally it's confusing where the protagonists are able to move. Players might have to randomly encounter a few random items to determine which ones are usable, as clues aren't consistently provided.

Nevertheless, those slight obstacles don’t get in the way of a ghostly-charming good time. Gloomy Eyes has a compact length, with roughly several hours worth of brain-teasers. Later levels blend together subtle sneaking and action elements with the challenge completion, as Gloomy Eyes advances to a fulfilling — and slightly surprising — ending.

Release and Conclusion

Those shying away from the terror of intense horror titles ought to experience Gloomy Eyes. It’s available on Nintendo platform, PlayStation 5, computer, and Xbox, and is presently discounted for 25% off on digital platforms.

This charming title is out now on multiple platforms and provides a delightful option for fans seeking spooky entertainment without the fear factor.

Written by

Jerry Benson

Elena Voss is a freelance journalist and tech enthusiast who explores the intersection of innovation and daily life.

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